Angebote zu "Interfaces" (272 Treffer)

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Expanding the Frontiers of Visual Analytics and...
175,99 € *
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The field of computer graphics combines display hardware, software, and interactive techniques in order to display and interact with data generated by applications. Visualization is concerned with exploring data and information graphically in such a way as to gain information from the data and determine significance. Visual analytics is the science of analytical reasoning facilitated by interactive visual interfaces.Expanding the Frontiers of Visual Analytics and Visualization provides a review of the state of the art in computer graphics, visualization, and visual analytics by researchers and developers who are closely involved in pioneering the latest advances in the field. It is a unique presentation of multi-disciplinary aspects in visualization and visual analytics, architecture and displays, augmented reality, the use of color, user interfaces and cognitive aspects, and technology transfer. It provides readers with insights into the latest developments in areas such as new displays and new display processors, new collaboration technologies, the role of visual, multimedia, and multimodal user interfaces, visual analysis at extreme scale, and adaptive visualization.

Anbieter: Dodax AT
Stand: 22.01.2020
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System on Chip Interfaces for Low Power Design
98,70 € *
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System on Chip Interfaces for Low Power Design provides a top-down understanding of interfaces available to SoC developers, not only the underlying protocols and architecture of each, but also how they interact and the tradeoffs involved. The book offers a common context to help understand the variety of available interfaces and make sense of technology from different vendors aligned with multiple standards. With particular emphasis on power as a factor, the authors explain how each interface performs in various usage scenarios and discuss their advantages and disadvantages. Readers learn to make educated decisions on what interfaces to use when designing systems and gain insight for innovating new/custom interfaces for a subsystem and their potential impact.Provides a top-down guide to SoC interfaces for memory, multimedia, sensors, display, and communicationExplores the underlying protocols and architecture of each interface with multiple examplesGuides through competing standards and explains how different interfaces might interact or interfere with each otherExplains challenges in system design, validation, debugging and their impact on development

Anbieter: Dodax AT
Stand: 22.01.2020
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System on Chip Interfaces for Low Power Design
96,00 € *
ggf. zzgl. Versand

System on Chip Interfaces for Low Power Design provides a top-down understanding of interfaces available to SoC developers, not only the underlying protocols and architecture of each, but also how they interact and the tradeoffs involved. The book offers a common context to help understand the variety of available interfaces and make sense of technology from different vendors aligned with multiple standards. With particular emphasis on power as a factor, the authors explain how each interface performs in various usage scenarios and discuss their advantages and disadvantages. Readers learn to make educated decisions on what interfaces to use when designing systems and gain insight for innovating new/custom interfaces for a subsystem and their potential impact.Provides a top-down guide to SoC interfaces for memory, multimedia, sensors, display, and communicationExplores the underlying protocols and architecture of each interface with multiple examplesGuides through competing standards and explains how different interfaces might interact or interfere with each otherExplains challenges in system design, validation, debugging and their impact on development

Anbieter: Dodax
Stand: 22.01.2020
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Ubiquitous Display Environments
149,79 € *
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Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils, objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays, we have improved access to wireless Internet communication, and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner.This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations.This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.

Anbieter: Dodax
Stand: 22.01.2020
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10-Foot User Interface
35,00 € *
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High Quality Content by WIKIPEDIA articles! A 10-foot user interface (also 10-foot experience) is a software GUI (graphical user interface), designed for display on a large television (or similar sized screen), with interaction using a regular television-style remote control. "10 foot" refers to the fact that the GUI interface's elements i.e. menus, buttons, text fonts, and so on are theoretically large enough to easily read at a distance of 10 feet (3.0 m) from the display (which in this context is normally a large-screen television). To avoid distractions and to be clearer, 10 foot UIs also tend to be very simple and usually only have the minimum core buttons that are required following the KISS (keep it simple, stupid) principle. Typical examples of 10-foot user interfaces are media center software applications such as Front Row, LinuxMCE, Moovida, MythTV, Windows Media Center and XBMC Media Center interfaces.

Anbieter: Dodax AT
Stand: 22.01.2020
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10-Foot User Interface
34,00 € *
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High Quality Content by WIKIPEDIA articles! A 10-foot user interface (also 10-foot experience) is a software GUI (graphical user interface), designed for display on a large television (or similar sized screen), with interaction using a regular television-style remote control. "10 foot" refers to the fact that the GUI interface's elements i.e. menus, buttons, text fonts, and so on are theoretically large enough to easily read at a distance of 10 feet (3.0 m) from the display (which in this context is normally a large-screen television). To avoid distractions and to be clearer, 10 foot UIs also tend to be very simple and usually only have the minimum core buttons that are required following the KISS (keep it simple, stupid) principle. Typical examples of 10-foot user interfaces are media center software applications such as Front Row, LinuxMCE, Moovida, MythTV, Windows Media Center and XBMC Media Center interfaces.

Anbieter: Dodax
Stand: 22.01.2020
Zum Angebot
Ubiquitous Display Environments
154,00 € *
ggf. zzgl. Versand

Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils, objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays, we have improved access to wireless Internet communication, and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner.This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations.This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.

Anbieter: Dodax AT
Stand: 22.01.2020
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Graphical User Interface
40,10 € *
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High Quality Content by WIKIPEDIA articles! A graphical user interface (GUI) is a type of user interface item that allows people to interact with programs in more ways than typing such as computers, hand-held devices such as MP3 Players, Portable Media Players or Gaming devices, household appliances and office equipment with images rather than text commands. A GUI offers graphical icons, and visual indicators, as opposed to text-based interfaces, typed command labels or text navigation to fully represent the information and actions available to a user. The actions are usually performed through direct manipulation of the graphical elements. The term GUI is historically restricted to the scope of two-dimensional display screens with display resolutions capable of describing generic information, in the tradition of the computer science research at Palo Alto Research Center (PARC). The term GUI earlier might have been applicable to other high-resolution types of interfaces that are non-generic, such as videogames, or not restricted to flat screens, like volumetric displays.

Anbieter: Dodax AT
Stand: 22.01.2020
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Graphical User Interface
39,00 € *
ggf. zzgl. Versand

High Quality Content by WIKIPEDIA articles! A graphical user interface (GUI) is a type of user interface item that allows people to interact with programs in more ways than typing such as computers, hand-held devices such as MP3 Players, Portable Media Players or Gaming devices, household appliances and office equipment with images rather than text commands. A GUI offers graphical icons, and visual indicators, as opposed to text-based interfaces, typed command labels or text navigation to fully represent the information and actions available to a user. The actions are usually performed through direct manipulation of the graphical elements. The term GUI is historically restricted to the scope of two-dimensional display screens with display resolutions capable of describing generic information, in the tradition of the computer science research at Palo Alto Research Center (PARC). The term GUI earlier might have been applicable to other high-resolution types of interfaces that are non-generic, such as videogames, or not restricted to flat screens, like volumetric displays.

Anbieter: Dodax
Stand: 22.01.2020
Zum Angebot